[simpits-tech] vibration feedback...

Raysot@comcast raysot at comcast.net
Wed Jun 26 09:32:45 PDT 2013


On a semi unrelated note I'm building the force feedback yoke system based on plans from that site. So far so good with a few modifications.

Ray

Sent from my iPhone

On Jun 26, 2013, at 7:48 AM, geneb <geneb at deltasoft.com> wrote:

> On Wed, 26 Jun 2013, Alan D. Mazurka wrote:
> 
>> hi, all.
>> 
>> funny, i've mounted good-sized drivers (speakers) under the consoles
>> where my arms would rest. they rumble with engine noise, and have
>> always been that one piece of 'suggestion' that one might unconsciously expect.
>> 
>> simulation (to me) has always been the sum of many parts, some
>> over-emphasized, all combining towards a positive experience.
> 
> Alan, the big difference with this guy's project is that it doesn't rely 
> on sound output for vibration effects.  There's a custom driver that pulls 
> data from the simulator (both MSFS and XPlane) that enables the vibration 
> effect.  You also get a much better amplitude range from that heavy weight 
> than you would from sound.
> 
> g.
> 
> 
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