[simpits-tech] First part/first draft available...
Gene Buckle
geneb at deltasoft.com
Mon Feb 9 07:12:03 PST 2004
> Thanks Gene, that's what I needed to know. Can the analog inputs be
> configured as an entity other that a joystick axes? Would one want/need to
> do this for a pit? I haven't gotten this far in my construction yet and
> that's why I ask.
>
Yes. The analog axes can be dealt with strictly in EPL where you have an
event trigger at certain analog values.
A use for this would be something like changing the azimuth scan in a
radar. Most games won't let you assign a joystick axis to something like
this, but does have keystrokes for it. You could write an EPL event
handler that would send the increase/decrease keystrokes based upon which
direction you're turning the azimuth knob on your throttle.
Questions are always welcome Jay.
.g
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