[simpits-tech] Outside View

Matt Bailey mattb at rtccom.net
Mon Aug 16 01:25:58 PDT 2004



snar5 at yahoo.com wrote:
> 
> Just curious about something, after I have bought the
> projector made the arrangements in my new space and am
> starting to make the glaresheild windsheild area I
> realized that my perspective is way off when I look
> out of my sim. the runway numbers are sitting almost
> flat again my nose when I sit in my pit. I don't get
> the feeling I am Up higher than normal. My question(s)
> is how do I get that feeling of being higher is simply
> moving the projector or something else. I have tried
> different aircraft but none give me the right sense of
> height.

	Yeah, just moving your viewing area isn't going to work very well
because you're not changing the geometry of the rendered view. One thing
you may try is moving the viewpoint of the aircraft you are using. What
flight sim you got? Simple task in MSFS, CFS, and X-Plane, other sims
may be more of a problem depending on how easy they are for editing
aircraft. Another thing you will more than likely want to tweak (and
this may be what you'll need for your current situation) is field of
view and/or camera pitch angle. You need to try to match the FOV to
whatever area you physically see in the sim. For instance, if from your
physical viewpoint the edge of the screen sides are each 30 degrees from
center, you need a horizontal viewing angle in the sim of 60 degrees
total. As for pitch angle, I don't think this is easy to adjust in most
sims, if you do find a way to adjust it I'd say just move it around
until you like the way it looks.

> And as a side not I find it funny that I buy a
> projector only to lose most of the view with a small
> windsheild area but it makes it look much more real..
> 
> Thanks
> mark

	Why not move the projector further away to increase rendered size? Too
blurry?

	-Matt Bailey


More information about the Simpits-tech mailing list