[simpits-tech] Splitting sounds in X-Plane

Brian Sikkema simpits-tech@simpits.org
Sun, 18 May 2003 08:21:19 -0400


I once thought of a way to do this for F4, putting all the normal sounds
through normal speakers, and the Bitchin Betty sounds through a little
loudspeaker system. What I did was edit all of the sound files, fade all the
ones you want to one system completely to the left, and all the ones for the
other system completely to the right. Then set one system up as the left
channel, and one up as the right. A bit of a kludge, I guess, but it works!

Brian
----- Original Message -----
From: "Bubba" <mysticz28@swbell.net>
To: <simpits-tech@simpits.org>
Sent: Sunday, May 18, 2003 3:37 AM
Subject: [simpits-tech] Splitting sounds in X-Plane


> Yesterday my POS Phillips sound card finally went completely tango
uniform.
> The left channel died a few months ago, the right last night while playing
> pinball. I yanked it out, frisbeed it into the street, and stuck in a
> Soundblaster Live 5.1 and now I'm much happier :)
>
> While waiting for the unbelievably slow installer to finish I got to
> thinking about it. Is there a way to split the sounds up so that ambient
> noise goes to the main output and stuff that should go to the headset goes
> to the rear or center output? Would make things much more realistic since
I
> could crank up the speakers to earsplitting levels, put on the headset,
and
> barely hear the tower ;)
> --
> Steve
> mysticz28@swbell.net
> Jesus saves, Budda enlightens, Cthulhu thinks you'll make a nice
> sandwich.
>
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