[simpits-tech] ICP

Frank Riedel simpits-tech@simpits.org
Tue, 22 Apr 2003 18:55:55 +0200


I used a 4 way moment (on) with center - from an old joystick...
I belive that i can program the funcktion on this ! -
agree og disagree ?

Frank

----- Original Message -----
From: "Mark Doran" <msdoran@attbi.com>
To: <simpits-tech@simpits.org>
Sent: Tuesday, April 22, 2003 5:43 PM
Subject: RE: [simpits-tech] ICP


Yes, exactly.

That switch does show up occasionally on ebay if you keep a close watch.
Still working on a more consistent source without paying full MILSPEC price
for them (this one and the four-way DCS, I mean).

Cheers,

Mark.


> -----Original Message-----
> From: simpits-tech-admin@simpits.org [mailto:simpits-tech-
> admin@simpits.org] On Behalf Of Marv De Beque
> Sent: Tuesday, April 22, 2003 3:23 AM
> To: simpits-tech@simpits.org
> Subject: Re: [simpits-tech] ICP
>
> Which position is the switch momentary?  Is it WARNING RESET?
>
> Marv
>
>
> On 4/21/03 10:57 PM, "Mark Doran" <msdoran@attbi.com> wrote:
>
> > Hang on a sec...
> >
> > The following things on the ICP cannot be made to work with Falcon4
> (Block
> > 50/52 answers):
> >
> > - Raster Brightness thumb wheel
> > - Raster Contrast thumb wheel
> > - WX button
> > - FLIR up/dn rocker
> > - Gain/level/auto toggle in FLIR section
> >
> > In all cases I believe these are not used in the Block 50/52 aircraft
> > anyway.  Falcon4 certainly has no code for them.  We've wired them with
> a
> > view to using them as sim gear control buttons (like a switch to call
> the
> > EPIC INIT() function for example).
> >
> > All other controls can be mapped without great trouble to EPIC switch
> and
> > analog controls.
> >
> > What we are doing is mapping the HUD brightness command to the symbology
> > intensity thumb wheel (upper left).  Since that command in the game only
> has
> > 6 states (i.e. 5 steps up and down) it works quite well mapped to an
> analog
> > axis input to EPIC with the keystrokes bound to the travel of that axis.
> > Same deal for the manual reticle control on the upper right thumb wheel
> with
> > the reticle up/down game commands.
> >
> > Everything else on the ICP is a straight data bit switch as far as EPIC
> > inputs are concerned.
> >
> > Actually the hard part with the ICP is finding the right switches -- a
> > viable four-way bat switch for the DCS and the on-off-(on) [momentary to
> one
> > side only] switch for the drift cutout are not the easiest things to
> > find...ebay highly recommended!!  Oh and we were able to acquire a
> couple of
> > actual ICP panels -- they have the "tile" switches built right in...once
> > you've played with one of these, nothing else will do ;-)
> >
> > Cheers,
> >
> > Mark.
> >
> >
> >
> > -----Original Message-----
> > From: simpits-tech-admin@simpits.org [mailto:simpits-tech-
> admin@simpits.org]
> > On Behalf Of Marv De Beque
> > Sent: Monday, April 21, 2003 4:07 PM
> > To: simpits-tech@simpits.org
> > Subject: Re: [simpits-tech] ICP
> >
> > One is logistical. How do you plan to make them? Rotary encoders are
> > probably the best solution, but it depends on your design.
> >
> > EPIC has a rotary encoder module, but it isn't cheap.
> >
> > In other words, it is do-able, but at a price. Then you have to
> consider
> > what is gained by making them work.
> >
> > Marv
> >
> >
> > On 4/21/03 5:54 PM, "Frank Riedel" <frank@rezultat.dk> wrote:
> > Okai !
> > But when you say that those tumbwheels could probably work too...
> > Could you please explain what the prob. is ?
> > and how too make them work too ??
> >
> > All the best
> > Frank
> > ----- Original Message -----
> > From: Marv De Beque <mailto:mdebeque@woh.rr.com>
> > To: simpits-tech@simpits.org
> > Sent: Monday, April 21, 2003 11:34 PM
> > Subject: Re: [simpits-tech] ICP
> >
> > You should be able to do them all, except the thumbwheels, but you could
> > probably do those too if you wanted.
> >
> > On 4/21/03 3:58 PM, "Frank Riedel" <frank@rezultat.dk> wrote:
> > Hi All !
> > Will all the ICP funcktion be able to funcktion in my PIT ????
> > Using EPIC....
> >
> > Frank
> >
> >
> >
> >
> > _______________________________________________
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> > Thanks!
>
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