[simpits-tech] F4 MFDs
Erwin Neyt
simpits-tech@simpits.org
Tue, 21 May 2002 09:44:20 +0200
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Albert,
I have a 107 version of F4 which has MFD data in shared memory. What I did
is render the (four) MFD's off screen and memcopied them to shared memory.
Pretty straight forward. I added a compression algorithm to F4 Data Mirror
to send the MFD images to another PC, where the can be displayed with F4
Glass (any size).
When F4UT started, eRazor did the port to DX7, which meant I lost the
ability to render off screen. There is a little dirty trick I could do but
it only works on nVidea graphic cards, and I never got it working.
I did hope eR would do the DX8 implementation, but that never made it. In
DX8 things are a bit simpler to do, but this will probably have to wait till
FV. I am talking with G2I and I hope they will adopt some of my ideas to
expand the sh.mem support. The MFD's were not the only items on my wish
list: I want full two directional data exchange. One of which is switch
state support instead of switch events, which is what we currently use (and
will solve the switch sync problem).
I also hope they (G2I) will work on a wideview solution, allowing more than
one OTW. I know they are interested in all the above features, but only time
will tell if they ever will be realized.
F4UT (SP) is almost done (as is the public src code development), and from
here we'll need to wait (at least) several years for FV, so we need to be
very patient. But I will do further R&D to aid G2I in getting these things
in place.
Erwin.
BTW. Last year (and this year) I have been very busy working on my house
(including the new sim room), and I hope I can start pit construction next
year.
-----Original Message-----
From: A L B E R T [mailto:shizznit@ihug.com.au]
Sent: maandag 20 mei 2002 17:25
To: simpits-tech@simpits.org
Subject: [simpits-tech] F4 MFDs
Erwin, Robert, Martin and other F4 share memory experts.
I was flying tonight using Panther's beta cockpit which resemble very much
like Xis' pit. It has a down down view where it only shows 2 LARGE MFDs with
a small upfront view above, RWR, and DED info. By clicking to the right or
left of that view, the player can enter into a Tactical reference section or
Runway tucan info pages. If you dont know what I am talking about. let me
know I will email u a screenshot.
I was flying with the Mavericks, and looking through the camera view in my
right MFD when all of the sudden, it strikes me that...hey...this feels very
similar to the actual MFD size!!! So I got the ruler out and took one of my
front dash panel with the MFD cut out to see if I was right. Unfortunately,
the MFD on my screen is slightly bigger. However, would f4 glass or F4
instrucment allow the possiblity of extracting raw 2D cockpit data out into
a client machine which inturns render the view?
This way, we can have ourselve some MFDs in the cockpit?
Just an idea...I am not expert at this stuff, but really would like to see
MFD support for the cockpit.
Cheers,
Albert
Sydney, Australia
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<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2>Albert,</FONT></SPAN></DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff size=2>I have
a 107 version of F4 which has MFD data in shared memory. What I did is render
the (four) MFD's off screen and memcopied them to shared memory. Pretty straight
forward. I added a compression algorithm to F4 Data Mirror to send the MFD
images to another PC, where the can be displayed with F4 Glass (any size).
</FONT></SPAN></DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff size=2>When
F4UT started, eRazor did the port to DX7, which meant I lost the ability to
render off screen. There is a little dirty trick I could do but it only works on
nVidea graphic cards, and I never got it working.</FONT></SPAN></DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff size=2>I did
hope eR would do the DX8 implementation, but that never made it. In DX8 things
are a bit simpler to do, but this will probably have to wait till FV. I am
talking with G2I and I hope they will adopt some of my ideas to expand the
sh.mem support. The MFD's were not the only items on my wish list: I want full
two directional data exchange. One of which is switch state support instead of
switch events, which is what we currently use (and will solve the switch sync
problem).</FONT></SPAN></DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff size=2>I also
hope they (G2I) will work on a wideview solution, allowing more than one OTW. I
know they are interested in all the above features, but only time will tell if
they ever will be realized.</FONT></SPAN></DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff size=2>F4UT
(SP) is almost done (as is the public src code development), and from here we'll
need to wait (at least) several years for FV, so we need to be very patient. But
I will do further R&D to aid G2I in getting these things in
place.</FONT></SPAN></DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2>Erwin.</FONT></SPAN></DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=615221507-21052002><FONT face=Arial color=#0000ff size=2>BTW.
Last year (and this year) I have been very busy working on my house (including
the new sim room), and I hope I can start pit construction next
year.</FONT></SPAN></DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px">
<DIV></DIV>
<DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left><FONT
face=Tahoma size=2>-----Original Message-----<BR><B>From:</B> A L B E R T
[mailto:shizznit@ihug.com.au] <BR><B>Sent:</B> maandag 20 mei 2002
17:25<BR><B>To:</B> simpits-tech@simpits.org<BR><B>Subject:</B> [simpits-tech]
F4 MFDs<BR><BR></FONT></DIV>
<DIV><FONT face=Arial size=2>
<DIV>Erwin, Robert, Martin and other F4 share memory experts.</DIV>
<DIV> </DIV>
<DIV>I was flying tonight using Panther's beta cockpit which resemble very
much like Xis' pit. It has a down down view where it only shows 2 LARGE MFDs
with a small upfront view above, RWR, and DED info. By clicking to the
right or left of that view, the player can enter into a Tactical reference
section or Runway tucan info pages. If you dont know what I am talking about.
let me know I will email u a screenshot.</DIV>
<DIV> </DIV>
<DIV>I was flying with the Mavericks, and looking through the camera view in
my right MFD when all of the sudden, it strikes me that...hey...this feels
very similar to the actual MFD size!!! So I got the ruler out and took one of
my front dash panel with the MFD cut out to see if I was right. Unfortunately,
the MFD on my screen is slightly bigger. However, would f4 glass or F4
instrucment allow the possiblity of extracting raw 2D cockpit data out into a
client machine which inturns render the view?</DIV>
<DIV> </DIV>
<DIV>This way, we can have ourselve some MFDs in the cockpit?</DIV>
<DIV> </DIV>
<DIV>Just an idea...I am not expert at this stuff, but really would like to
see MFD support for the cockpit.</DIV>
<DIV> </DIV>
<DIV>Cheers,</DIV>
<DIV><BR>Albert</DIV>
<DIV>Sydney, Australia</DIV></FONT></DIV></BLOCKQUOTE></BODY></HTML>
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