[GEM Development] Cairo Graphics
Dennis Schulmeister
dennis at windows3.de
Sat Apr 14 14:50:24 PDT 2007
Hi Thomas,
thanks for pointing that out. In fact if you happen to be a Linux guy
(like me) chances are that you already know cairo or one have used it
with one of your favorite apps.
Hadn't GSX been the basis for GEM? I should check the GEM programmers
handbook since something's mentioned there.
Yours sincerely,
Dennis Schulmeister
--
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On Sat, 2007-04-14 at 14:27 -0700, Thomas Clayton wrote:
> Dear Group:
>
> >From the VOICE(*) website, to the Hobbes download link, to the source
> site,
>
> http://www.cairographics.org/
>
> where one (well, me, I) learn something I didn't know existed before.
>
> "
> Cairo is a 2D graphics library with support for multiple output
> devices. Currently supported output targets include the X Window
> System, Win32, image buffers, and PostScript, PDF, and SVG file output.
> Experimental backends include OpenGL (through glitz), Quartz, and XCB.
>
> Cairo is designed to produce consistent output on all output media
> while taking advantage of display hardware acceleration when available
> (eg. through the X Render Extension).
> "
> Read the rest, on-line, if you want.
>
>
> Then by a strange quirk while packaging up BYTEs from 1983 to send to
> someone in WA, USA, I look inside the Feb. issue and find an article
> about the GSX to CP/M and a portable graphics standard that DRI was
> trying to implement. All very PREcursor to GEM but ... remeniscent to
> someone looking back. Hmmm.
>
> GSX = Graphics System eXtension
>
> Anyway, Cairo is VERY 'post' GEM but 'neat' and I thought some of you
> might have an interest in knowing about its existance.
>
>
> Sincerely,
>
> Thomas Clayton
>
> *
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>
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>
>
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