[simpits-tech] General ino and a Question for GeneB

Joseph Fagner crease-guard at sbcglobal.net
Tue Jun 3 01:05:57 PDT 2008


No shite...BI stuff into those sims?  Which BI stuff?  All of it?

Jay

-----Original Message-----
From: simpits-tech-bounces at simpits.org
[mailto:simpits-tech-bounces at simpits.org] On Behalf Of Gene Buckle
Sent: Monday, June 02, 2008 10:15 PM
To: Simulator Cockpit tech list
Subject: Re: [simpits-tech] General ino and a Question for GeneB

> So I was looking over the F-15 sim page and (December 27 was the last
> update? DUDE!) really like what I saw with the lightplate. Nice job Gene!
>
I've been....distracted.  Peruse some of the stuff here:
http://www.youtube.com/user/f15sim

> Don't get me wrong, I don't want to detract form the work Gene or anyone
> else is doing, I just had a bit of info that I thought I would share.
> BTW, both F-15s I have done have that lettering backlit so, I'm not
> perfect either. :)
>
Hehe.  Yeah, I knew that the side lettering isn't lit.  Not lighting it 
was an extra step I conciously decided not to take.

> inactive, but it was active at the time our stuff got built, so it would
> still be valid for the most part. Ah, the link:
> http://assist.daps.dla.mil/online/start/

Yeah, now those bastards over at SAE have all the current ones and they 
*charge* for them!  How they get off charging for government developed 
documentation escapes me.

Right now I'm in the process of installing X-Plane 9.  It comes on 6 DVDs.
If you've never used it, go download the demo.  It stomps MSFS flat. :)
It's available for Linux, Windows and Macintosh.  Multi-player works 
across and between all versions.

While I'm not slaving away in the shop on that cockpit prototype, I'm 
working on software that will allow you guys to interface the Beta 
Innovations hardware into any of 6 different flight simulators.  The list 
right now is:

FlightGear
X-Plane
MSFS9
MSFS10
Lock On: Modern Air Combat
Any version of IL2 with DeviceLink support

It will allow you to tie a Lua script to any function you want done and 
each script runs in its own thread.  Eventually other scripting languages 
will be added.  I hope to add Nasal next, which is the scripting engine 
used in FlightGear.  After that I'll look at some of the ones offered via 
the Windows Scripting Host.

Right now I'm pulling data from FlightGear via a configuration screen 
using a telnet connection.  The next step is to pull it at a constant 
frequency and make it available to the data space Lua uses.  Should prove 
to be an interesting week. :)

g.




  -- Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
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