[simpits-tech] Battlestar sim

Gene Buckle geneb at deltasoft.com
Tue Apr 1 09:44:25 PDT 2008


On Tue, 1 Apr 2008, Alan D. Mazurka wrote:

> Hi,
>
> At 09:45 AM 4/1/2008, you wrote:
>
>> I think a _good_ spaceship cockpit built to work with a couple of the open
>> source/open arch. space sims/games would be cool.  Orbiter is fully
>> capable of supporting a high-fidelity cockpit via the SDK they have.
>
> you bet, Gene. i have about 5 GF-45 (Goflight multipurpose displays) showing 
> things like altitude, velocity & heading. Orbiter's MFDs are detachable, so 
> you can drag them onto separate monitors. You can have as many MFDs as you 
> have monitor real estate.
>
> PLUS, you have the willing ear of the developer. He's made a few changes i 
> really wanted (detachable MFDs for one). the developer pool is global, and 
> some fine craft have been built.
>
> once they finesse the multiplayer option (a crude one exists presently), it 
> will be the berries.
>

Brian needs to quit slacking and get started on that Mercury capsule. 
That's a perfect fit with Orbiter. *huge grin*

g.

-- 
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.


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