[simpits-tech] Sending data to EPIC

Mark Doran simpits-tech@simpits.org
Tue, 6 May 2003 00:38:28 -0700


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I would recommend that you take a look at Martin Schmitt's F4Reader =
program.

=20

  http://www.xflight.de/f16/index_e.htm

=20

Use the nav bar on the left to drill down to
Simulator->Communication->EPIC->F4Reader

=20

I'm still having some problems with analog data to drive gauges but I
suspect that's more a function of DLL/EPIC ROM compatibility issues than
anything in Martin's code.  For output bits to drive lamps etc. it's =
working
perfectly for me.  Might be just what you are looking for.

=20

Cheers,

=20

Mark.

=20

=20

-----Original Message-----
From: simpits-tech-admin@simpits.org =
[mailto:simpits-tech-admin@simpits.org]
On Behalf Of Johnny Martin
Sent: Monday, May 05, 2003 5:38 PM
To: simpits-tech@simpits.org
Subject: [simpits-tech] Sending data to EPIC

=20

=20

Does anyone know how to send data to the EPIC pigeon holes or QProcs =
using
C++ code.  I'm integrating the EPIC hardware into my Pit and I've =
reached a
blockage.  I fly Falcon4SP3 exclusively and know Falcon provides a =
special
memory resident file is shared memory to exchange data.  I can access =
the
Falcon4 data successfully, but I don't know how to pass this data to the
EPIC.  Does anyone pass data to EPIC using their own code?

JAM01


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<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida Console";color:blue'>I =
would
recommend that you take a look at Martin Schmitt&#8217;s F4Reader =
program.</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>&nbsp;</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>&nbsp; <a
href=3D"http://www.xflight.de/f16/index_e.htm">http://www.xflight.de/f16/=
index_e.htm</a></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>&nbsp;</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida Console";color:blue'>Use =
the nav
bar on the left to drill down to
Simulator-&gt;Communication-&gt;EPIC-&gt;F4Reader</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>&nbsp;</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>I&#8217;m
still having some problems with analog data to drive gauges but I =
suspect that&#8217;s
more a function of DLL/EPIC ROM compatibility issues than anything in =
Martin&#8217;s
code&#8230;&nbsp; For output bits to drive lamps etc. it&#8217;s working
perfectly for me.&nbsp; Might be just what you are looking =
for.</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>&nbsp;</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>Cheers,</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>&nbsp;</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>Mark.</span></font></p>

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Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>&nbsp;</span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dblue face=3D"Lucida =
Console"><span
style=3D'font-size:10.0pt;font-family:"Lucida =
Console";color:blue'>&nbsp;</span></font></p>

<div style=3D'border:none;border-left:solid blue 1.5pt;padding:0in 0in =
0in 4.0pt'>

<p class=3DMsoNormal><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'>-----Original Message-----<br>
<b><span style=3D'font-weight:bold'>From:</span></b> =
simpits-tech-admin@simpits.org
[mailto:simpits-tech-admin@simpits.org] <b><span =
style=3D'font-weight:bold'>On
Behalf Of </span></b>Johnny Martin<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Monday, May 05, =
2003 5:38 PM<br>
<b><span style=3D'font-weight:bold'>To:</span></b> =
simpits-tech@simpits.org<br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> [simpits-tech] =
Sending
data to EPIC</span></font></p>

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style=3D'font-size:
12.0pt'>&nbsp;</span></font></p>

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style=3D'font-size:
12.0pt'>&nbsp;</span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'>Does anyone know how to send data to the EPIC pigeon =
holes
or QProcs using C++ code.&nbsp; I'm integrating the EPIC hardware into =
my Pit
and I've reached a blockage.&nbsp; I fly Falcon4SP3 exclusively and know =
Falcon
provides a special memory resident file is shared memory to exchange
data.&nbsp; I can access the Falcon4 data successfully, but&nbsp;I don't =
know
how to pass this data to the EPIC.&nbsp; Does anyone pass data to EPIC =
using
their own code?</span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'>JAM01</span></font></p>

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