[simpits-tech] Falcon4 shared memory
Frank Riedel
simpits-tech@simpits.org
Thu, 5 Jun 2003 21:32:33 +0200
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RE: [simpits-tech] Ready for IFR [virus checked]...now that is =
interresting... keep in touch !
..so we all can learn ;o)
Frank
----- Original Message -----=20
From: Mark Doran=20
To: simpits-tech@simpits.org=20
Sent: Thursday, June 05, 2003 7:35 PM
Subject: [simpits-tech] Falcon4 shared memory
In our cockpit work, we are now at the point of integration testing in =
depth. Switches and indicators are all wired, analog axis controls are =
working, displays are wiggling, our first gauge needle is turning and =
the EPIC/C++/VB code to make it all talk are in first pass form. Which =
brings us to making it all work *right*.
Question for the Falconites hereabouts: has anyone mapped out =
operation of the shared memory area and the various data elements in =
it??
For example, it seems well known that the Master Caution lightbit =
doesn't update if the button is not drawn on the screen at the time it's =
state should change. We also see "Engine Fire" and "Hyd/Oil-Press" =
eyebrow lights update sometimes but not all the time. Landing gear =
light bits don't seem to update ever. That sort of thing.
I know Erwin has a small list but there appear to be other things that =
aren't listed there that we are running into. Is there somewhere else I =
should be looking for known issues?? We can work it our empirically of =
course but if someone has already mapped these things out, it would sure =
save a lot of time. ;-)
Cheers,
Mark.
=20
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<DIV><FONT face=3DArial size=3D2>...now that is interresting... keep in =
touch=20
!<BR>..so we all can learn ;o)</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial size=3D2>Frank</DIV></FONT>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV=20
style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
<A title=3Dmark_s_doran@hotmail.com =
href=3D"mailto:mark_s_doran@hotmail.com">Mark=20
Doran</A> </DIV>
<DIV style=3D"FONT: 10pt arial"><B>To:</B> <A =
title=3Dsimpits-tech@simpits.org=20
href=3D"mailto:simpits-tech@simpits.org">simpits-tech@simpits.org</A> =
</DIV>
<DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Thursday, June 05, 2003 =
7:35=20
PM</DIV>
<DIV style=3D"FONT: 10pt arial"><B>Subject:</B> [simpits-tech] Falcon4 =
shared=20
memory</DIV>
<DIV><BR></DIV>
<DIV class=3DSection1>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'">In our=20
cockpit work, we are now at the point of integration testing in =
depth. =20
Switches and indicators are all wired, analog axis controls are =
working,=20
displays are wiggling, our first gauge needle is turning and the =
EPIC/C++/VB=20
code to make it all talk are in first pass form. Which brings us =
to=20
making it all work *<B><SPAN=20
style=3D"FONT-WEIGHT: bold">right</SPAN></B>*=85</SPAN></FONT></P>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'"></SPAN></FONT> </P>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'">Question=20
for the Falconites hereabouts: has anyone mapped out operation of the =
shared=20
memory area and the various data elements in it??</SPAN></FONT></P>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'"></SPAN></FONT> </P>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'">For=20
example, it seems well known that the Master Caution lightbit =
doesn=92t update=20
if the button is not drawn on the screen at the time it=92s state =
should=20
change. We also see =93Engine Fire=94 and =93Hyd/Oil-Press=94 =
eyebrow lights=20
update sometimes but not all the time. Landing gear light bits =
don=92t=20
seem to update ever. That sort of thing.</SPAN></FONT></P>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'"></SPAN></FONT> </P>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'">I know=20
Erwin has a small list but there appear to be other things that =
aren=92t listed=20
there that we are running into. Is there somewhere else I should =
be=20
looking for known issues?? We can work it our empirically of =
course but=20
if someone has already mapped these things out, it would sure save a =
lot of=20
time=85 ;-)</SPAN></FONT></P>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'"></SPAN></FONT> </P>
<DIV>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'">Cheers,</SPAN></FONT></P>
<P class=3DMsoNormal><FONT face=3D"Times New Roman" color=3Dblue =
size=3D3><SPAN=20
style=3D"FONT-SIZE: 12pt; COLOR: blue"></SPAN></FONT> </P>
<P class=3DMsoNormal><FONT face=3D"Lucida Console" color=3Dblue =
size=3D2><SPAN=20
style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: 'Lucida =
Console'">Mark.</SPAN></FONT></P>
<P class=3DMsoNormal><FONT face=3D"Times New Roman" color=3Dblue =
size=3D3><SPAN=20
style=3D"FONT-SIZE: 12pt; COLOR: blue"></SPAN></FONT>=20
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