[simpits-tech] EPIC's - FLCS, RUDDER, A, B

Marv De Beque simpits-tech@simpits.org
Sun, 02 Feb 2003 18:32:29 -0500


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I have not tried to do this, but what do I need to do to map analog channel=
s
as the joystick, throttle, and rudders to Falcon 4?

I can=B9t find how this is done in the EPL manual.

Thanks,

Marv


On 2/2/03 4:38 PM, "Mark Doran" <msdoran@attbi.com> wrote:

> Yes, any grounded pot can be connected to EPIC USB analog inputs on the
> expansion module.  The FLCS RUDDER and A/B posts have pinouts that allow
> switches that are part of the =B3module 0=B2 namespace, but the analog channe=
l
> inputs can be used for anything =AD you can use remapping in the =B3connector=
=B2 and
> =B3device=B2 statements to use pots connected to those inputs for anything =AD =
they
> don=B9t have to drive DirectX normal joystick/throttle/rudder axes.
>=20
> =20
>=20
> Cheers,
>=20
> =20
>=20
> Mark.
>=20
> =20
>=20
> =20
>=20
> -----Original Message-----
> From: simpits-tech-admin@simpits.org [mailto:simpits-tech-admin@simpits.o=
rg]
> On Behalf Of Frank Riedel
> Sent: Sunday, February 02, 2003 3:26 AM
> To: simpits-tech@simpits.org
> Subject: [simpits-tech] EPIC's - FLCS, RUDDER, A, B
>=20
> =20
>=20
> Hi All !
> I was thinking about the Expansion-modules FLCS, RUDDER, A, B connector
>=20
> - the HOTAS Cougar uses USB, is it then possible to use those ports for a=
ny
>=20
> other input from the pit (ex. switch, rotary)  ???
>=20
> =20
>=20
> Fly Well
>=20
> Frank
>=20



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<HEAD>
<TITLE>Re: [simpits-tech] EPIC's - FLCS, RUDDER, A, B</TITLE>
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<BODY>
<FONT FACE=3D"Verdana">I have not tried to do this, but what do I need to do =
to map analog channels as the joystick, throttle, and rudders to Falcon 4?<B=
R>
<BR>
I can&#8217;t find how this is done in the EPL manual.<BR>
<BR>
Thanks,<BR>
<BR>
Marv<BR>
<BR>
<BR>
On 2/2/03 4:38 PM, &quot;Mark Doran&quot; &lt;msdoran@attbi.com&gt; wrote:<=
BR>
<BR>
</FONT><BLOCKQUOTE><FONT FACE=3D"Verdana"><FONT COLOR=3D"#0000FF"><FONT SIZE=3D"2=
">Yes, any grounded pot can be connected to EPIC USB analog inputs on the ex=
pansion module. &nbsp;The FLCS RUDDER and A/B posts have pinouts that allow =
switches that are part of the &#8220;module 0&#8221; namespace, but the anal=
og channel inputs can be used for anything &#8211; you can use remapping in =
the &#8220;connector&#8221; and &#8220;device&#8221; statements to use pots =
connected to those inputs for anything &#8211; they don&#8217;t have to driv=
e DirectX normal joystick/throttle/rudder axes.<BR>
</FONT></FONT><BR>
<FONT COLOR=3D"#0000FF"><FONT SIZE=3D"2"> <BR>
</FONT></FONT><BR>
<FONT COLOR=3D"#0000FF"><FONT SIZE=3D"2">Cheers,<BR>
</FONT></FONT><BR>
<FONT COLOR=3D"#0000FF"><FONT SIZE=3D"2"> <BR>
</FONT></FONT><BR>
<FONT COLOR=3D"#0000FF"><FONT SIZE=3D"2">Mark.<BR>
</FONT></FONT><BR>
<FONT COLOR=3D"#0000FF"><FONT SIZE=3D"2"> <BR>
</FONT></FONT><BR>
<FONT COLOR=3D"#0000FF"><FONT SIZE=3D"2"> <BR>
</FONT></FONT><BR>
</FONT><FONT SIZE=3D"2"><FONT FACE=3D"Tahoma">-----Original Message-----<BR>
<B>From:</B> simpits-tech-admin@simpits.org [mailto:simpits-tech-admin@simp=
its.org] <B>On Behalf Of </B>Frank Riedel<BR>
<B>Sent:</B> Sunday, February 02, 2003 3:26 AM<BR>
<B>To:</B> simpits-tech@simpits.org<BR>
<B>Subject:</B> [simpits-tech] EPIC's - FLCS, RUDDER, A, B<BR>
</FONT></FONT><FONT FACE=3D"Verdana"><BR>
</FONT><FONT FACE=3D"Times New Roman"> <BR>
</FONT><FONT FACE=3D"Verdana"><BR>
</FONT><FONT SIZE=3D"2"><FONT FACE=3D"Arial">Hi All !<BR>
I was thinking about the Expansion-modules FLCS, RUDDER, A, B connector<BR>
</FONT></FONT><FONT FACE=3D"Verdana"><BR>
</FONT><FONT SIZE=3D"2"><FONT FACE=3D"Arial">- the HOTAS Cougar uses USB, is it=
 then possible to use those ports for any<BR>
</FONT></FONT><FONT FACE=3D"Verdana"><BR>
</FONT><FONT SIZE=3D"2"><FONT FACE=3D"Arial">other input from the pit (ex. swit=
ch, rotary) &nbsp;???<BR>
</FONT></FONT><FONT FACE=3D"Verdana"><BR>
</FONT><FONT FACE=3D"Times New Roman"> <BR>
</FONT><FONT FACE=3D"Verdana"><BR>
</FONT><FONT SIZE=3D"2"><FONT FACE=3D"Arial">Fly Well<BR>
</FONT></FONT><FONT FACE=3D"Verdana"><BR>
</FONT><FONT SIZE=3D"2"><FONT FACE=3D"Arial">Frank<BR>
</FONT></FONT><FONT FACE=3D"Verdana"><BR>
</FONT></BLOCKQUOTE><FONT FACE=3D"Verdana"><BR>
</FONT>
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