[simpits-tech] Thoughts

kelly Mclaren simpits-tech@simpits.org
Sat, 23 Nov 2002 16:32:59 -0500


George email


E-mail Address(es):
  george0803@hotmail.com

Marc..


----- Original Message -----
From: "Marv De Beque" <mdebeque@woh.rr.com>
To: <simpits-tech@simpits.org>
Sent: Saturday, November 23, 2002 4:16 PM
Subject: Re: [simpits-tech] Thoughts


> Would you provide George's email to me?
>
> You can respond direct to me.   I would be happy to provide some input.
>
> Marv
>
>
> On 11/23/02 2:12 PM, "kelly Mclaren" <kmclaren@videotron.ca> wrote:
>
> > Stig, don't give up hope on a F16 pit.
> > Thist was taking from from Comp.sys.ibm.pc.games.flightsim news group
> > Marc..
> >
> >
> > Hello I am the former President of Military Simulations the producer and
> > developer of Back To Baghdad. Would there be any interest for an up to
> > version of this F-16 game if it included continuous 10M Satellite
Imagery
> > along with 1M imagery of important detail areas all flying at 60Hz on a
> > GEForce 3 and higher graphics card. If so please let me know what
features
> > you folks would like to see. I am doing an initial study to see if there
is
> > any interest in this product before I commit the funds to do another
build.
> > Our product has transformed into a full Military training system so I
need
> > to move it back to the entertainment area if there is interest.
> >
> > Thanks,
> >
> > George T. Keverian
> >
> >
> > ----- Original Message -----
> > From: "Stig Joergensen" <stig.joergensen@clearsky.dk>
> > To: <simpits-tech@simpits.org>
> > Sent: Saturday, November 23, 2002 1:31 PM
> > Subject: [simpits-tech] Thoughts
> >
> >
> >> Rob,
> >>
> >> After i send the mail i realized that it could be read as one big
> >> excuse, which was not the intension at all but a small attempt to state
> >> fact - here i go again, making excuses - some one please stop me.....
> >>
> >> Anyway, got slammed enough so i might aswell tell a little about my
> >> project (or idea)
> >>
> >> It started out as a sketch to build an F16 but the more i got into
this,
> >> i realized that a commercial plane might be better, as support for
> >> cockpit interactivity might be better with the M$F$ series over time, i
> >> fear that well only see a couple other sims out there with these kind
of
> >> support (falcon V - mostly due to Erwin, and LOMAC - thats genes
> >> department), but i think that the FS series will continue to bring a
new
> >> one every other year or so - anyway thats the reason for me going
> >> commercial.
> >>
> >> So the next question came, what plane to choose, there was basically 4
> >> to choose from,
> >>
> >> 1) a piper (a small)
> >> 2) a learjet (little bigger)
> >> 3) the Airbus (big)
> >> 4) Boeing (huge son-of-a-bitch).
> >>
> >> I started to think about the learjet, a small plane with jet engines so
> >> i could travel all over europe without spending a week in the air but
> >> soon realized there was not that much info available, so i changes
> >> horses again - and now it might be the B747 or A340, started working
> >> with Steve S (where are you?) to collect some stuff and now have a good
> >> collection of pilot stuff, not much on the cockpit or airframe front
> >> though.
> >>
> >> Then started to mess with electronics again (been 15+ years since my
> >> last involvement, and the world pretty much got digital on me in the
> >> mean time) - made a few small gizmos, just to see if i still had it -
> >> they was working on the prototyping board so i was now convinced that i
> >> would be ok, with a little help from various groups that it.
> >>
> >> Next up i needed to design the cockpit - started to sketch a few things
> >> and found that i currently dont have the room for a full cockpit,
> >> although it could be cool if my home office was a flighdeck but not
that
> >> practical, so started to build a desktop pit where i can stove the
> >> sticks away when not needed until the day where i move to a bigger
place
> >>
> >> while doing all of this, i spend a couple of hours a week researching
> >> plastics and how cast panels and stuff like that. I haven't found the
> >> solution yet though
> >>
> >> This is where im at at the moment, my next project is to build a driver
> >> for windows - a TCP/IP keyboard and mouse - but this might bee a too
big
> >> thing for me to handle - time will tell
> >>
> >> thanks for staying on this long - i know i was rambling but..... who
> >> knows - my thoughts might be useful to someone......
> >>
> >>
> >> ohh and by the way - i did do an article
> >> http://www.clearsky.dk/Electronics/PCBMaking/Step1.htm so i properly
> >> shouldn't fell haunted...
> >>
> >>
> >> /Stig
> >>
> >> -----Original Message-----
> >> From: Rob Hommel [mailto:rhommel@tacoma.net]
> >> Sent: 23. november 2002 11:02
> >> To: simpits-tech@simpits.org
> >> Subject: Re: [simpits-tech] F-15sim.com on Userfriendly.org
> >>
> >>
> >> Stig
> >>
> >> A reply from one of the regular suspects is always welcome. Prohm has
> >> done a
> >> great job of getting the site to the stage that someone with a bit of
> >> html
> >> experience could take over, as far as the writing side goes that task
is
> >> not
> >> a real problem for most folks but seeing as to how most of the list
> >> membership seems to have crippled their hands in some kind of freak
> >> power
> >> tool accident. I just don't know where we will find the person capable
> >> of
> >> doing the simple stuff.
> >> _______________________________________________
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> >> Simpits-tech@simpits.org
> >> http://www.simpits.org/mailman/listinfo/simpits-tech
> >> To unsubscribe, please see the instructions at the bottom of the above
> > page.  Thanks!
> >
> > _______________________________________________
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> > Thanks!
>
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