Home » Simpit Discussion » simpits-tech » [simpits-tech] 64 channel input project...
[simpits-tech] 64 channel input project... [message #1469] Wed, 28 July 2010 09:35 Go to next message
Gene Buckle  is currently offline Gene Buckle
Messages: 1067
Registered: January 2009
Senior Member
Administrator
There's a new Arduino based 64 button input project that's been posted to
SpikenzieLabs.

http://spikenzielabs.com/SpikenzieLabs/Button64Shield.html

It docodes an 8x8 diode isolated matrix.

I don't know if you can "interrogate" it to find the power-on state of all
the switches.

The kit is about $23, and at that price, it beats the snot out of anything
currently available. :)

g.

--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.simpits.org/geneb - The Me-109F/X Project

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
http://www.scarletdme.org - Get it _today_!
_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above page. Thanks!
Re: [simpits-tech] 64 channel input project... [message #1470 is a reply to message #1469 ] Wed, 28 July 2010 09:41 Go to previous messageGo to next message
Bob Reed  is currently offline Bob Reed
Messages: 19
Registered: August 2009
Junior Member
Gene, is this stand alone?

Bob

-----Original Message-----
From: simpits-tech-bounces@simpits.org
[mailto:simpits-tech-bounces@simpits.org] On Behalf Of Gene Buckle
Sent: Wednesday, July 28, 2010 12:36 PM
To: simpits-tech@simpits.org
Subject: [simpits-tech] 64 channel input project...

There's a new Arduino based 64 button input project that's been posted to
SpikenzieLabs.

http://spikenzielabs.com/SpikenzieLabs/Button64Shield.html

It docodes an 8x8 diode isolated matrix.

I don't know if you can "interrogate" it to find the power-on state of all
the switches.

The kit is about $23, and at that price, it beats the snot out of anything
currently available. :)

g.

--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.simpits.org/geneb - The Me-109F/X Project

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
http://www.scarletdme.org - Get it _today_!
_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above page.
Thanks!


_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above page. Thanks!
Re: [simpits-tech] 64 channel input project... [message #1471 is a reply to message #1470 ] Wed, 28 July 2010 12:59 Go to previous messageGo to next message
Gene Buckle  is currently offline Gene Buckle
Messages: 1067
Registered: January 2009
Senior Member
Administrator
On Wed, 28 Jul 2010, Bob Reed wrote:

> Gene, is this stand alone?
>
> Bob
>
> -----Original Message-----
> From: simpits-tech-bounces@simpits.org
> [mailto:simpits-tech-bounces@simpits.org] On Behalf Of Gene Buckle
> Sent: Wednesday, July 28, 2010 12:36 PM
> To: simpits-tech@simpits.org
> Subject: [simpits-tech] 64 channel input project...
>
> There's a new Arduino based 64 button input project that's been posted to
> SpikenzieLabs.
>
> http://spikenzielabs.com/SpikenzieLabs/Button64Shield.html
>
> It docodes an 8x8 diode isolated matrix.
>
> I don't know if you can "interrogate" it to find the power-on state of all
> the switches.
>
> The kit is about $23, and at that price, it beats the snot out of anything
> currently available. :)
>

The Shield requires an Arduino board.

g.

--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.simpits.org/geneb - The Me-109F/X Project

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
http://www.scarletdme.org - Get it _today_!
_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above page. Thanks!
Re: [simpits-tech] 64 channel input project... [message #1472 is a reply to message #1471 ] Wed, 28 July 2010 14:28 Go to previous messageGo to next message
Sean Galbraith  is currently offline Sean Galbraith
Messages: 251
Registered: February 2009
Senior Member
That's pretty cool, adds another great option for input control!
All I need now is a similar "output" board, and I'm in sim builder
heaven :) There are a couple of products out there, but they are
expensive (to a tight-arse like me)... Speaking of which, how's the
Gazoutta16 going? ;-)

Sean

-----Original Message-----
From: simpits-tech-bounces@simpits.org
[mailto:simpits-tech-bounces@simpits.org] On Behalf Of Gene Buckle
Sent: Thursday, 29 July 2010 7:59 a.m.
To: Simulator Cockpit Builder's List
Subject: Re: [simpits-tech] 64 channel input project...

On Wed, 28 Jul 2010, Bob Reed wrote:

> Gene, is this stand alone?
>
> Bob
>
> -----Original Message-----
> From: simpits-tech-bounces@simpits.org
> [mailto:simpits-tech-bounces@simpits.org] On Behalf Of Gene Buckle
> Sent: Wednesday, July 28, 2010 12:36 PM
> To: simpits-tech@simpits.org
> Subject: [simpits-tech] 64 channel input project...
>
> There's a new Arduino based 64 button input project that's been posted
to
> SpikenzieLabs.
>
> http://spikenzielabs.com/SpikenzieLabs/Button64Shield.html
>
> It docodes an 8x8 diode isolated matrix.
>
> I don't know if you can "interrogate" it to find the power-on state of
all
> the switches.
>
> The kit is about $23, and at that price, it beats the snot out of
anything
> currently available. :)
>

The Shield requires an Arduino board.

g.

--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.simpits.org/geneb - The Me-109F/X Project

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
http://www.scarletdme.org - Get it _today_!
_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above
page. Thanks!
_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above page. Thanks!
Re: [simpits-tech] 64 channel input project... [message #1473 is a reply to message #1472 ] Wed, 28 July 2010 14:41 Go to previous messageGo to next message
Gene Buckle  is currently offline Gene Buckle
Messages: 1067
Registered: January 2009
Senior Member
Administrator
On Thu, 29 Jul 2010, Sean Galbraith wrote:

> That's pretty cool, adds another great option for input control!
> All I need now is a similar "output" board, and I'm in sim builder
> heaven :) There are a couple of products out there, but they are
> expensive (to a tight-arse like me)... Speaking of which, how's the
> Gazoutta16 going? ;-)
>
The firmware is complete, but I've been having problems with my demo
program - Apparently sending simple 8 bit ascii characters is now a Stone
Bitch(tm) under .Net.

For example,
Serial.Write(System.Text.UTF8Encoding.Default.GetBytes(varia ble))

If "variable" is set to any value over 127, the AVR sees "63".

I'm going to try a quick & dirty test in VB6 tonight to make sure once and
for all that there's no bit truncation going on in the AVR. I know that
the MSCOMM32 dll doesn't try any of this unicode/multi-byte character
bullshit that appears to be all the rage these days.

The good news is that it works at 250kbits/sec flawlessly.

g.


--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.simpits.org/geneb - The Me-109F/X Project

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
http://www.scarletdme.org - Get it _today_!
_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above page. Thanks!
Re: [simpits-tech] 64 channel input project... [message #1476 is a reply to message #1473 ] Thu, 29 July 2010 17:54 Go to previous messageGo to next message
Sean Galbraith  is currently offline Sean Galbraith
Messages: 251
Registered: February 2009
Senior Member
You know, 6 weeks ago I wouldn't have had a damn clue what you were
talking about... now, I am only slightly confused... this getting old, I
think I am liking it!

As for sending ascii... hmmm, I don't like ascii, I'm trying to send
commands to PM Quickmap, with an FSUIPC Offset which sends ascii to
QM... which works fine *except* for the 2 commands I wanna use... seems
+ and - (which zoom the map) don't work, as PM wants the keypad + and -
... so I am either going to drop the map zoom controls from my
instructor console *or* look for another map solution which I can get
some sort of control over <lol>

SeanG

> The firmware is complete, but I've been having problems with my demo
> program - Apparently sending simple 8 bit ascii characters is now a
Stone
> Bitch(tm) under .Net.
>
> For example,
> Serial.Write(System.Text.UTF8Encoding.Default.GetBytes(varia ble))

> If "variable" is set to any value over 127, the AVR sees "63".

> I'm going to try a quick & dirty test in VB6 tonight to make sure once
and
> for all that there's no bit truncation going on in the AVR. I know
that
> the MSCOMM32 dll doesn't try any of this unicode/multi-byte character
> bullshit that appears to be all the rage these days.

> The good news is that it works at 250kbits/sec flawlessly.
_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above page. Thanks!
Re: [simpits-tech] 64 channel input project... [message #1479 is a reply to message #1476 ] Thu, 29 July 2010 19:21 Go to previous message
Gene Buckle  is currently offline Gene Buckle
Messages: 1067
Registered: January 2009
Senior Member
Administrator
On Fri, 30 Jul 2010, Sean Galbraith wrote:

> You know, 6 weeks ago I wouldn't have had a damn clue what you were
> talking about... now, I am only slightly confused... this getting old, I
> think I am liking it!
>
> As for sending ascii... hmmm, I don't like ascii, I'm trying to send
> commands to PM Quickmap, with an FSUIPC Offset which sends ascii to
> QM... which works fine *except* for the 2 commands I wanna use... seems
> + and - (which zoom the map) don't work, as PM wants the keypad + and -
> ... so I am either going to drop the map zoom controls from my
> instructor console *or* look for another map solution which I can get
> some sort of control over <lol>
>
It turns out that doing Serial.Encoding = Encoding.Default cures the
problem. UTF8 sprays out double-byte characters for byte values greater
than 127.

Does it send ASCII or keycodes? If you can send scan codes, you can do
it.

g.

--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.simpits.org/geneb - The Me-109F/X Project

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
http://www.scarletdme.org - Get it _today_!
_______________________________________________
Simpits-tech mailing list
Simpits-tech@simpits.org
http://www.simpits.org/mailman/listinfo/simpits-tech
To unsubscribe, please see the instructions at the bottom of the above page. Thanks!
Previous Topic:[simpits-tech] P-51 360 view...
Next Topic:[simpits-tech] G-Code tools
Goto Forum:
  


Current Time: Tue May 21 08:46:42 PDT 2013

Total time taken to generate the page: 0.02471 seconds
.:: Contact :: Home ::.

Powered by: FUDforum 2.7.7.
Copyright ©2001-2007 FUD Forum Bulletin Board Software